things we learned

lessons from working in the design and web development business

September 22, 2012
by Oliver Beckenhaub

“The Spirit of the Web” – Notes from Jeremy Keith’s Talk at Smashing Conference in Freiburg

What is the web? The web means something different to different people. Ask 10 people and everybody will tell something else. The web is agreement. The web is files, urls, http and more all working together. The web is files … Continue reading

September 22, 2012
by Holger Bartel

“Styleguides are the new Photoshop” – Notes from Stephen Hay’s Talk at Smashing Conference in Freiburg

Andy Clarke already said it in his talk in 2009: Come up with new workflows Design in the browser Photoshop is impractical for responsive design mockups Problems with Photoshop comps Design changes are time-consuming Too much manual work Image editor … Continue reading

September 22, 2012
by Holger Bartel

“Beyond Media Queries” – Notes from Brad Frost’s Talk At Smashing Conference in Freiburg

Principles of Adaptive Design “What’s under the Christmas tree in two years? That’s what we’re designing for today.”– Brad Frost Ubiquity “The things we don’t know are more important than the things we do know. Design for the future.” Flexibility … Continue reading

September 20, 2012
by Tom
Comments Off on Smashing Conference, Freiburg, Germany, September 2012

Smashing Conference, Freiburg, Germany, September 2012

The first Smashing Conference was the second »web« conference I attended. Having talked with Vitaly Friedman and Marc Thiele at last year’s »Beyond Tellerrand«, it was a no-brainer to attend the debut of Smashing Magazine’s conference. I was sure that … Continue reading

How we learned to leave default font-size alone and embrace the em

(…) Our design decisions are now more commonly informed by the context in which a component lives in the page, and how it adapts fluidly and proportionally within that environment, regardless of its pixel-based scale (…)

Filament Group’s blog on why re-setting the browser’s default font-size just because it’s easier to do the math needed for relative units may be a less-than-good idea when applying contemporary webdesign principles. Make sure to read the follow-up on rems and ems as well.


Perspectives in Experience Design

For me, the word Experience in the context of Design work refers to the way people experience the world, and making everything we produce fit into their lives. The word preceding Experience is about the perspective you use when talking about someone’s experience, the roles and the scope you want to focus on. For an enterprise, this translates to the ways it chooses to appear in people’s lives. Let’s look at some of the concepts floating around – and please be aware that these are fairly personal views (…)
– Milan, Blurring Boundaries